Nieuwe update voor Marvel vs Capcom: Infinite

Marvel vs Capcom

Zoals we wel weten blijven ontwikkelaars werken aan hun games om de ervaring voor de spelers zo goed mogelijk te maken. Zo heeft Capcom een update uitgegeven voor hun vechtspel Marvel vs. Capcom: Infinite.

Update 1.05 voor Marvel vs Capcom: Infinite is nu te downloaden. Er zijn wat bugs verholpen die in de game zaten. Ook zijn er wat characters aangepast zodat deze wat beter gebalanceerd in de game voorkomen. Lees hieronder de originele patch notes als uitgegeven.

General

  • Guard: Fixed a bug that made it impossible to block low attacks when turning around
  • Collision Boxes: Fixed a bug that made hitbox timing inconsistent depending on which direction the character was facing
  • Shadow: Fixed a bug that caused shadow effects to display incorrectly when recovering from a hit while using a shadow attack
  • Soul Stone (Infinity Storm): Fixed a bug that made it impossible to switch characters for about 5 seconds if the partner character took damage when the Soul Stone Infinity Storm ended

Character

Captain Marvel

  • Adjusted Active Switch entrance attack so that knockback distance matches that of other characters

Dormammu

  • Adjusted ground back dash so that from the 10th frame on, it can be cancelled into an attack

Hulk

  • Adjusted ground back dash so that from the 15th frame on, it can be cancelled into an attack

Ultron

  • Adjusted Active Switch entrance attack so that knockback distance matches that of other characters

Venom

  • Venom Trap: Fixed a bug that caused two traps to appear when performed at certain times
  • Venom Glide: Fixed a bug that made it impossible to perform Venom Glide again until landing on the ground, when performing an air throw after using Venom Glide

Jedah

  • Fixed a bug that caused Finale Rosso to be interrupted mid-attack when it hits an opponent who has been bound by a reflected Web Ball

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